Sega Explores Live-Action Adaptations For Atlus Games, Including ‘Persona’

On the heels of its Nintendo Switch port announcements, the Character series caught the attention of Sega. Although not set in stone, the Japanese publisher seeks to explore the potential live adaptations for games developed by Atlusas part of its plans for expansion into film and television.

In an exclusive interview with IGN, Sega shared that a new and important part of its overall business strategy is to develop different forms of storytelling. Atlus’ critically acclaimed library of games, which includes titles such as Shin Megumi Tensei, Characterand Katherineoffers a good starting point with their lore-rich worlds, fleshed-out characterizations, and overall vibrancy.

“The worlds of Atlus are filled with drama, cutting-edge style, and compelling characters,” said Toru Nakahara, Sega’s Senior Live-Action Producer. sonic the hedgehog movies and Prime Sonic TV series. “Stories like those in the Persona franchise really resonate with our fans and we see an opportunity to expand the lore like no one has seen – or played – before.

“Together, Sega and Atlus are working to bring these stories and worlds to life through new mediums and for new audiences,” added Nakahara, who is also head of film and television entertainment productions at Sega.

The news follows a recent string of live-action video game adaptations, with Sony bringing in the likes of Horizon Zero Dawn, God of the warand Gran Turismo to Netflix, Amazon and an unannounced platform respectively. Another one resident Evil the live-action adaptation will debut on Netflix on July 14, while a second season has been ordered for the Halo live action at Paramount Plus. Same Minecraft is getting a live-action movie, with Jason Momoa currently in talks to star in it.

Atlus was founded in Tokyo, Japan in 1986 and is famous for its character and story-based JRPGs. Character is one of its most popular franchises, with personas 5 become one of the highest rated RPGs of its generation. Given the poor reputation of live-action adaptations, Sega’s plans are likely to be met with trepidation and apprehension from fans, even though it has found more success than others with its first sonic the hedgehog film. However, the sequel didn’t quite live up to expectations, so reviews will likely be mixed.

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