Canadian culture may include games related to the country

This is Canada – where defining the culture of this country is never easy given that we are still relatively young as a country, and so diverse in terms of the people who arrive here – finding a game that is part of our culture n is not easy.

YORKTON – So for the next three weeks, we are in a time of celebration in terms of our culture as Saskatchewan celebrates Culture Days.

The national celebration of arts and culture takes place every fall, this year from September 23 to October 16.

Certainly, for those of us who love board games, it may be time to release some culturally significant games, although it’s a little harder than you might think.

There are games that are related to the culture of a country, even if they are a bit rare.

For example, we could think of Go, a game considered quite traditional in Japanese culture. It’s certainly a game with well-defined cultural elements, from the unique way stones are removed from a player’s bowl to the “clicking” sound players make with their placement.

But, Go was invented in China over 2,500 years ago,

So, what country culture does he belong to? Or, can something be cross-cultural in this case.

Chess is another that comes to mind. Not particularly the most familiar Western version here, but rather some of the other cultural variations that exist.

Shogi for example is very Japanese. Xiangqi is Chinese. Makruk is from Thailand and Shatar is Mongolian. Each is very similar to chess, but all have their own twists as well.

Also worth mentioning are the Tafl games, reviewed here last week, given their Viking roots, and Konane is a family offering of ladies from Hawaii that fits the concept of games tied to a particular culture.

This is Canada – where defining the culture of this country is never easy given that we are still relatively young as a country, and so diverse in terms of the people who arrive here – finding a game that is part of our culture n is not easy.

You might think of Trivial Pursuit, a game created here that has sold millions of copies in its various guises, but the questions are so international in scope that they don’t feel Canadian when they’re on the table. .

My favorite game is crokinole, and although it’s often suggested, although not guaranteed, it was originally created in Canada and is a game that most believe is culturally Canadian, although it should very likely to be.

It’s generally the same with stick hockey. Its roots are almost certainly Canadian and many of us, at least those over the age of 30-35, have played it, or at least are aware of it, it would be hard to suggest that it is culturally Canadian.

Then there are fabulous games like Santini and Lines of Action which are designed by Canadians Gordon Hamilton and Claude Soucie respectively, but that doesn’t make them specifically Canadian.

Again, maybe LOA and Santorini are not part of our culture that lives in us as people.

Too often, as Canadians, we don’t celebrate ours. When was the last truly Canadian film to make waves in theaters? Was it men with brooms? It was a funny, distinctly Canadian movie, but it came out 20 years ago.

And who won the last Giller Prize for Canadian Literature? It’s likely that most readers wouldn’t have answered Omar El Akkad for Strange Paradise without doing a Google search.

That we aren’t exactly adopting, promoting, loving, and playing a game to make it part of our culture isn’t particularly surprising, although it is a bit of a pain, I suppose.

But if you want to kick off a Canadian trend with this year’s Culture Days, maybe Canadian Checkers is the one.

Canadian checkers follow the same rules and conventions as international checkers, the only differences are the larger game board (12×12 squares instead of 10×10) and more checkers per player (30 instead of 20).

The game is said to have been invented by French settlers in Quebec where it was named Grand Jeu de Dames, according to Wikipedia.

Apparently, originally the “breath” rule was used.

“For this, if a player noticed that the opponent failed to capture when the option was open (even if the offending piece had already captured one or more pieces that turn), the player can blow the offending piece before the next move is made. and it is removed from the board. These days this rule is rarely used. Instead, a player simply points out the error and the opponent is forced to do the right thing. movement,” explains (I’ll note that I grew up with this rule and Grandpa had eagle eyes even through the mist of his pipe smoke).

But this huge board and all the pieces create a game of checkers that you will remember as quite unique.

Try this one and be proud of our culture.

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